

There are several types of power-ups, such as a clock that stops all enemies, a protective shield, and a bomb that eliminates all on-screen enemies. In addition, flashing red tanks releases a random power-up when destroyed.

The game becomes more challenging in later levels, as enemy tanks may act as decoys to lure players away from their base so that another tank can destroy it. Examples include brick walls that can be destroyed by having either the player's tank or an enemy tank shoot at them, steel walls that can be destroyed by the player if they have collected three stars, bushes that hide tanks under them, ice fields that make it difficult to control the tank and patches of water which cannot be crossed by tanks.

Each map contains different types of terrain and obstacles. Note that the player can destroy the base as well, so the player can still lose even after all enemy tanks are destroyed.īattle City contains 35 different stages that are 13 units wide by 13 units high. A level is completed when the player destroys 20 enemy tanks, but the game ends if the player's base is destroyed or the player loses all available lives. The enemy tanks enter from the top of the screen and attempt to destroy the player's base (represented on the screen as a phoenix symbol), as well as the player's tank itself. The player controls a tank and shoot projectiles to destroy enemy tanks around the playfield. There was also a related Game Boy game of the same name dating back to 1991, which was developed and published by Nova Games. System would follow, and the game would eventually end up with the Virtual Console release for the Wii and Wii U.

It is a successor to Namco's 1980 Tank Battalion, and would be succeeded itself by the 1991 Tank Force. Battle City is a multi-directional shooter video game for the Family Computer produced and published in 1985 by Namco.
